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NES Works 1987 (Paperback)

NES Works 1987 (Paperback) - Main image
$24.54 $34.57 In stock
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About this book

  • Full color interior
  • 420 pages

Book Information

NES Works 1987 examines the Nintendo Entertainment System during 1987, the most pivotal period of its ascent to the top of the charts (and our hearts!). This volume presents the system’s history through the lens of what made it great: Not its marketing or advertising, but rather its games. More than 50 games shipped for NES throughout 1987, doubling the console’s library to that point. The best of these games—classics like The Legend of Zelda, Castlevania, Double Dribble, and Metroid—redefined the very concept of what a video game could be. With the 1987 NES lineup, Nintendo and its development partners cemented the future of gaming, laying down the concepts, characters, and franchises that continue to thrive more than three decades later.

Adapted from the YouTube series NES Works, this book includes all-new photography of each game’s packaging, direct feed screenshots, extensive retrospective examinations, and new sidebars and supplemental features that explore the context and impact of this medium-changing software in both the U.S. and Japan. The NES would rule at retail and in the living room well into the 1990s, and the design and technical innovations introduced by these 50-plus games played a critical role in its popularity.

This hardcover edition contains nearly 60 pages of bonus material not included in the basic paperback version, covering such topics as the alternate versions Konami created of the original Castlevania, the Famicom Disk System platform that gave life to so many of 1987’s NES hits, and more!

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Customer Reviews (5.0 / 5 · 5 reviews)

Ava ★★★★★

The full-color interior makes every screen shot and piece of box art pop off the page, which I didn't expect from a paperback. It's dense with history and context, and I keep finding myself flipping to random sections just to read a few more paragraphs about that era.

Madison ★★★★★

The 420-page length means I've barely scratched the surface, but every page turn feels like a deep dive into a pivotal year for gaming history. I appreciate how it breaks down the system's impact without skimping on visual detail.

Benjamin ★★★★★

The full-color interior makes every screenshot and diagram pop, and flipping through all 420 pages feels like a time capsule of that era. It’s dense but never dry—I’ve already lost an evening just reading about the hardware quirks.